Fantasy

In computer science, „Fantasy“ typically refers to a genre of creative works that include imaginative and magical elements. It focuses on a realm outside of the ordinary and often features mythical creatures, magical abilities, and enchanted settings. In regard to game development or storytelling, fantasy can denote a genre where the narratives and game mechanics are built around non-realistic elements and often include quests, heroes, and legendary battles.

In computing contexts, particularly in gaming or simulations, „fantasy“ may also refer to systems or interfaces designed to create immersive experiences. This can include aspects such as character development (e.g., role-playing games), environments that are rich with lore, and user interaction that encourages players to explore limitless realms of imagination.

While the term may appear in literature and entertainment, its application in computer science is primarily tied to user experience design, game mechanics, and interactive storytelling.